About Zoya Street

LinkedIn | Curriculum Vitae | Email
My Games

Zoya Street is a freelance historian and journalist from Britain, living in the Bay Area. He organises Critical Proximity, the games criticism conference; runs an e-zine about games history called Memory Insufficient; is the author of Delay, a book about energy mechanics in free-to-play games; and crowd-funded and self-published Dreamcast Worlds, a book based on his master’s thesis. His writing is inspired by the study of games as design history; he helps readers to understand game design against a backdrop of socio-economic issues, within networks of production, exchange and consumption. He also works as Deputy Editor for business resource Gamesbrief.

Zoya has written for these great sites:


2 thoughts on “About Zoya Street

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s