About Zoya Street

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Zoya Street is a freelance historian and journalist from Britain, living in the Bay Area. He organises Critical Proximity, the games criticism conference; runs an e-zine about games history called Memory Insufficient; is the author of Delay, a book about energy mechanics in free-to-play games; and crowd-funded and self-published Dreamcast Worlds, a book based on his master’s thesis. His writing is inspired by the study of games as design history; he helps readers to understand game design against a backdrop of socio-economic issues, within networks of production, exchange and consumption. He also works as Deputy Editor for business resource Gamesbrief.

Zoya has written for these great sites:

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