Zoya Street is a freelance historian and journalist from Britain, living in the Bay Area. He runs an e-zine about games history called Memory Insufficient, and crowd-funded and self-published Dreamcast Worlds, a book based on his master’s thesis.
A few years ago, after completing an undergrad degree in Japanese Studies at the University of Cambridge, Zoya began a master’s degree at the V&A Museum, intending to study Japanese ceramics. In the midst of an epic quarterlife crisis, he realised that video games are far more interesting than ceramics. Why not spend your life studying the stuff you would have spent all of your free time thinking about anyway? So Zoya switched research focus, and within the year had begun working in the games media at business site Gamesbrief.
Today his writing still fits within the broad category of design history; working to understand game design within networks of production, exchange and consumption, as well as against the backdrop of socio-economic issues contemporary to the games’ context.